![]() ![]() Which means you'd spend 4-5 hours at the start of each game, planning your party to meet all of the requirements necessarily to maximize those hidden skills. they wouldn't appear until you had the right numbers in a set combo of skills). You didn't know they were there until after you stumbled into the pre-reqs for them (i.e. The only real difference between the remake skill system and the re-remake skill system is that the re-remakes require way less meta-gaming.Īll the best skills in the remakes were hidden. I personally can't wait till the Geneforge series gets remade (with zero changes if possible as i heard it's a great series). Vogel bitches about pirates and being "40ish" as ild, but overall I think his fans welcome the remasters. This living in an era where PS3 games are being remastered for PS4 on a regular basis.Īnd like IncendiaryDevice said, there are a lot of us who havent played through all 6 games and appreciate the remasters, along with minimal changes to the systems when possible (personally I did notice small changes here and there from Avernum 1 and Avernum EFTP that made a difference without ruining the original experience). The changes between the original first 3 Avernum games and the remakes are a good time apart. ![]() As someone who has played both Avernum 1 and Avernum EFTP, I find the remKes exactly what I want: A total graphical remake that's easier on the eyes than the previous version with minimal changes. I personally don't find it insulting at all. It's like reading an ebook or a paperback, buying a fancy hardcover of the same book with zero changes and then complaining the content "has 0 changes"
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